Introducing the IcedCoffee Framework – A Basis for OpenGL ES 2 User Interfaces on iOS/Mac OS X

May 1st, 2012 · 1 Comment · Objective-C, Projects

Summary IcedCoffee is an attempt towards a clean, minimalistic OpenGL based user interface framework written in Objective-C. It borrows some ideas and code snippets from cocos2d and cocos3d, but approaches stuff in a slightly different way. IcedCoffee is thought to be a basis for accelerated user interfaces – in games, apps or whatever you wish. […]

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