Entries Tagged as 'Creative Coding'

openFrameworks 005 Python Binding for OS X 10.5 Leopard

December 17th, 2008 · 5 Comments · Creative Coding

A new openFrameworks-Python Binding for OS X 10.5 is finally available for download. The new binding comes with an Xcode project including the openFrameworks 005 source code and required libraries plus an example of how to use the binding. As in the previous versions, after building the binding using Xcode, you may run the test […]

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openFrameworks-0.04-Python Live Coding POC Reloaded

December 12th, 2008 · No Comments · Creative Coding

Recently I presented the openFrameworks-Python live coding proof of concept on this blog. Unfortunately, the first version was quite unstable, because code changes introducing syntax errors would crash the running application framework. This has now been solved as suggested by Maddi with an exception handling block. That is, as soon as draw.py has syntax errors […]

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Kill PIL – The Python Imaging Library Headache or Building PIL on Mac OS X

December 4th, 2008 · 6 Comments · Creative Coding, Information Visualization

Pythonware’s PIL, the Python Imaging Library, is an extension to Python enabling you to process and arrange images quickly. It supports the popular JPEG and PNG image formats and provides font rendering using the freetype2 library. Unfortunately, PIL is not included in the standard Python environment on Mac OS X 10.4/10.5, so you have to […]

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openFrameworks Live Coding Proof of Concept

November 20th, 2008 · 5 Comments · Creative Coding

Recently I promised to write another post on what cool stuff can be done with the openFrameworks-Python binding. Besides the fact that being able to quickly write openFrameworks apps with Python is cool enough actually, Python is an interpreted language and does therefore enable us to execute and change code dynamically — even at runtime. […]

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openFrameworks vs. Python

October 22nd, 2008 · 1 Comment · Creative Coding

If you know Processing you may have heard of openFrameworks. openFrameworks is a library for »creative coding« with regard to simplicity, performance and platform-independence. It is available in C++ featuring pre-compiled binaries and IDE projects for the major platforms (Mac OS X, Linux and Windows). However, during the work on my master’s thesis I have […]

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